
#ifndef __HELLOWORLD_SCENE_H__4
#define __HELLOWORLD_SCENE_H__4


#include "cocos2d.h"
using namespace  cocos2d;

class logo : public Layer
{
public:
	virtual bool init();


	static  cocos2d::CCScene* scene();

	void next(void);

	int a;

	CREATE_FUNC(logo);
};



#endif // _APP_DELEGATE_H_

